Those moved from ancient palaces and castles, stories concerned with ghosts as the legacies of the powerful, to the manor homes of Victorian England swamped in fumes from gas lamps, to the modern understanding of a haunted place - your home. We’ve been taught, since the dawn of modern horror literature with the 10th century collection of Middle Eastern/South Asian folktales One Thousand And One Nights and 19th century with Germany’s Fantasmagoriana to the modern kiddie spook stories of Are You Afraid Of The Dark? and Goosebumps, that certain places are naturally conducive to hauntings and violent ghosts. The blending of the supposedly common sightings and the violent tales passed down have not only given us expectations of ghosts to be violent, hostile things, but placed expectations on locations, too. We imagine the thousands of photographs we’ve seen of strange shapes in the fog, or of bizarre light phenomena caught on accident by a security cameras, or whatever you saw of the corner of your eye a couple weeks back. We imagine the violent specters from Poltergeist, the angry souls of The Conjuring, and the stories you once heard about the figures in the window of the house at the edge of town. The modern expectation of the term ghost is one of terror and the supernatural. If a haunting is a following, then ghosts are the way you feel it in the bottom of your heart.īut that is not the way we think of ghosts. A memory of the last time you were here - the “here” being relative. It is the weight on your shoulders you feel for no good reason. I’ve always interpreted my grandmother as saying a ghost is simply something you feel. It is one of the rare stories that is so good, in both the critical and possibly moral meaning of the word, it really can do so. The title of this piece is not “How Gone Home Changed My Life,” which is not to disparage those for which Gone Home did change their lives or articles titled as such - Gone Home has that kind of capability, that kind of subject matter. I won’t say that Gone Home is the thing that finally crystallized my grandmother’s words for me in some dramatic moment that forever bound my soul to the story of Gone Home. There are ghosts.” – Ancient West Virginia Proverb, Apparently I can’t prove to you there’s supernatural things, and none of us will ever know if heaven or hell are real until we get there, but make no mistake. “Never ever don’t think that ghosts aren’t real. So, forgive me for starting this off on a personal note. Thinking about Gone Home, I find it impossible to separate the game from something my grandmother once told me. As the famed independent exploration game Gone Home has finally come to consoles, we take a look back at the inner workings of The Fullbright Company’s haunting masterpiece of a first game.
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